Your pirate ship is starting to look like a real ship! You've built the hull and the deck. Now it's time to add the details that make it come alive.
This week, you'll add the ship's cabin, cut round portholes into the hull, and add the famous plank. Then you'll check if your model is printable — ready to be turned into a real 3D object.
By the end of this lesson, you'll have a complete Pirate Ship Playhouse model.
Before we add details, let's review what you built last week. Open your Week 4 pirate ship model.
Quick review:
week#-studentid-firstname-lastname.
The cabin is the small house-like structure at the back of the ship. It's where the captain sleeps. The cabin sits on top of the deck and usually has a door and windows.
Step 1: Draw the cabin base
1m, 1.2m — press EnterStep 2: Pull the cabin walls up
1m — press EnterStep 3: Add a roof (optional)
Step 4: Add a door
40cm, 80cm — press Enter5cmPortholes are the round windows on the side of a ship. They let light in and look great on a model. To make them, we use the Circle tool and Push/Pull.
Step 1: Draw a circle on the hull
15cm for the radius — press EnterStep 2: Push the circle inward
Step 3: Add more portholes
Step 4: Add portholes to the other side
Every pirate ship has a plank — a wooden board sticking out from the side where prisoners (or unlucky sailors!) walk.
Step 1: Draw the plank
1.5m, 30cm — press EnterStep 2: Give the plank thickness
5cm — press EnterStep 3: Position the plank
Now it's your turn to finish your pirate ship. Add the cabin, portholes, and plank. Make it your own.
Required features:
Optional extras (if you have time):
Suggested dimensions:
| Part | Suggested Size |
|---|---|
| Cabin base | 1m × 1.2m |
| Cabin height | 1m |
| Cabin door | 40cm × 80cm |
| Porthole radius | 15cm |
| Plank length | 1.5m |
| Plank width | 30cm |
| Plank thickness | 5cm |
Before we can 3D print your pirate ship, it needs to be a solid group — a completely closed object with no gaps or holes.
What is a solid group?
How to check your model:
Common problems and how to fix them:
| Problem | How to Fix |
|---|---|
| Stray lines inside the model | Use Eraser tool to remove them |
| Gap in the geometry | Use Line tool to close it — trace along the missing edge |
| Inside-out faces (dark gray/blue) | Right-click the face → Reverse Faces |
| Two overlapping objects | Use Intersect Faces then delete the parts inside |
| Extra hidden geometry | View → Hidden Geometry → delete what you don't need |
Save your work:
week5-studentid-firstname-lastnameBefore you finish, make sure you can do all of these:
| Term | What It Means |
|---|---|
| Cabin | A small house-like structure on the deck of a ship |
| Portholes | Round windows cut into the side of a ship's hull |
| Plank | A wooden board sticking out from a ship's side |
| Solid | A 3D object that is completely closed with no gaps or holes |
| Manifold | Another word for solid — every edge shared by exactly 2 faces |
Answer these in your head or on paper:
Week 6: Customization & Export for 3D Printing — You'll add materials and colors, explore the 3D Warehouse, and export your pirate ship as an STL file ready for printing.